.. % ODE joints ODE joints --- Joint classes for the ODEDynamics component ========================================================== See the ODE manual (chapter `Joint Types and Functions `_) for a detailed description of joint types. .. % ---------------------------------------------------------------------- :class:`ODEBallJoint` --- Ball and socket joint ----------------------------------------------- .. class:: ODEBallJoint(name = "ODEBallJoint", body1 = None, body2 = None ) .. % ---------------------------------------------------------------------- :class:`ODEHingeJoint` --- Hinge joint -------------------------------------- .. class:: ODEHingeJoint(name = "ODEHingeJoint", body1 = None, body2 = None ) .. % ---------------------------------------------------------------------- :class:`ODESliderJoint` --- Slider joint ---------------------------------------- .. class:: ODESliderJoint(name = "ODESliderJoint", body1 = None, body2 = None ) .. % ---------------------------------------------------------------------- :class:`ODEHinge2Joint` --- Hinge-2 joint ----------------------------------------- .. class:: ODEHinge2Joint(name = "ODEHinge2Joint", body1 = None, body2 = None ) .. % ---------------------------------------------------------------------- :class:`ODEUniversalJoint` --- Universal joint ---------------------------------------------- .. class:: ODEUniversalJoint(name = "ODEUniversalJoint", body1 = None, body2 = None ) :class:`ODEFixedJoint` --- Fixed joint -------------------------------------- .. class:: ODEFixedJoint(name = "ODEFixedJoint", body1 = None, body2 = None ) Fixed Joint: Glues two bodies together. It is not recommended by ODE manual, but is useful when a solid body has different contact properties on different sides.