.. % GLFreeDistantLight :class:`GLFreeDistantLight` --- OpenGL distant light ==================================================== .. class:: GLFreeDistantLight(name = ''GLFreeDistantLight'', intensity = 1.0, ambient = None, diffuse = None, specular = None, enabled = True, cast_shadow = False, transform = None, pos = None, rot = None, scale = None, pivot = None, offsetTransform = None, auto_insert = True)