:mod:`sceneglobals` --- Setting global scene data ================================================= .. module:: cgkit.sceneglobals :synopsis: Setting global scene data The :class:`Globals` class is a convenience class that just sets the global attributes in the scene object. You can use it as a shortcut to set the attributes. .. class:: Globals(up = (0,0,1), handedness = 'r', unit = 'm', unitscale = 1.0, **keyargs) *up* is the global "up" direction. *handedness* specifies whether a left handed or right handed coordinate system should be used. *unit* and *unitscale* specify what 1 unit in 3D space would be in the real world. Any additional argument is stored in the scene as a global option and can be retrieved using the :meth:`getGlobal()<cgkit.scene.Scene.getGlobal>` method of the scene object.