7.22. ODE joints — Joint classes for the ODEDynamics component
See the ODE manual (chapter Joint Types and Functions) for a detailed description of joint types.
7.22.1. ODEBallJoint — Ball and socket joint
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class ODEBallJoint(name = "ODEBallJoint", body1 = None, body2 = None)
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class ODEHingeJoint(name = "ODEHingeJoint", body1 = None, body2 = None)
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class ODESliderJoint(name = "ODESliderJoint", body1 = None, body2 = None)
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class ODEHinge2Joint(name = "ODEHinge2Joint", body1 = None, body2 = None)
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class ODEUniversalJoint(name = "ODEUniversalJoint", body1 = None, body2 = None)
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class ODEFixedJoint(name = "ODEFixedJoint", body1 = None, body2 = None)
Fixed Joint: Glues two bodies together.
It is not recommended by ODE manual, but is useful when a solid body
has different contact properties on different sides.