7.22. ODE joints — Joint classes for the ODEDynamics component

See the ODE manual (chapter Joint Types and Functions) for a detailed description of joint types.

7.22.1. ODEBallJoint — Ball and socket joint

class ODEBallJoint(name = "ODEBallJoint", body1 = None, body2 = None)

7.22.2. ODEHingeJoint — Hinge joint

class ODEHingeJoint(name = "ODEHingeJoint", body1 = None, body2 = None)

7.22.3. ODESliderJoint — Slider joint

class ODESliderJoint(name = "ODESliderJoint", body1 = None, body2 = None)

7.22.4. ODEHinge2Joint — Hinge-2 joint

class ODEHinge2Joint(name = "ODEHinge2Joint", body1 = None, body2 = None)

7.22.5. ODEUniversalJoint — Universal joint

class ODEUniversalJoint(name = "ODEUniversalJoint", body1 = None, body2 = None)

7.22.6. ODEFixedJoint — Fixed joint

class ODEFixedJoint(name = "ODEFixedJoint", body1 = None, body2 = None)

Fixed Joint: Glues two bodies together.

It is not recommended by ODE manual, but is useful when a solid body has different contact properties on different sides.