7.16. GLTargetDistantLight — OpenGL target distant light

class GLTargetDistantLight(name = ''GLTargetDistantLight'', intensity = 1.0, ambient = None, diffuse = None, specular = None, target = (0, 0, 0), enabled = True, cast_shadow = False, transform = None, pos = None, rot = None, scale = None, pivot = None, offsetTransform = None, auto_insert = True)

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7.15. GLFreeSpotLight — OpenGL spot light

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7.17. GLFreeDistantLight — OpenGL distant light

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