Navigation
next
cgkit: Tutorials & Examples 2.0.0 documentation
»
cgkit: Tutorials & Examples
ΒΆ
Contents:
Tutorials
First Steps: An introductory tutorial
Materials: How to change the visual appearance of your objects
Animation: Animating object attributes
Rendering a scene with a RenderMan compliant renderer
Custom attributes & primitive variables
Baking texture maps
Using the grow utility
ODEDynamics: Bouncing Sphere
ODEDynamics: Newton Ball Experiment
ODEDynamics: Falling Boxes
Code Examples
A minimal scene
Sharing material definitions
Creating a hierarchy and using expressions
Visualizing vertex positions and normals
How to use the spacedevice module
Bouncing Spheres Example
Newton Cradle Example
Next topic
Tutorials
This Page
Show Source
Quick search
Enter search terms or a module, class or function name.
Navigation
next
cgkit: Tutorials & Examples 2.0.0 documentation
»